@inproceedings{inproceedings, title = {{Promoting Academic Integrity Through Gamification: Testing the Effectiveness of a 3D Immersive Video Game}}, publisher = {{Springer Nature Switzerland}}, url = {{http://dx.doi.org/10.1007/978-3-031-57867-0_5 }}, year = {{2024}}, month = {{4}}, author = {{Zhao X and Xie H and Roberts A and Sbaffi L}}, doi = {{10.1007/978-3-031-57867-0_5}}, isbn = {{9783031578663}}, pages = {{65-76}}, note = {{Accessed on 2024/12/22}}}